“I expressed that we were not trying to shut anyone down but asked him how we might meld the two communities better and even look to possibly hire on any great talent what was in that project. In a forum post dated 16 January 2013 on the MechWarrior Online site, Bullock addressed community concerns, explaining he had met with the leadership of the MechWarrior: Living Legends team at the Game Developers Conference 2012 and discussed the situation. However, acrimony between the two development teams is something that Russ Bullock, Piranha Games President, was quick to dismiss. Both development teams were delivering a product based on the same IP and competing for the same gaming space, but the indie development was a non-profit enterprise which could have been hurting MechWarrior Online. The obvious elephant in the chatroom is whether the free mod had been leant on by Piranha Games, the developers of the far more commercial MechWarrior Online.