You kill it with 5 bullets and get 15 'reward' if rng says so, this makes enemies look more like bountiesĪlso headshots with the handgun just aren't the thing you seem to expect. Worst case, enemies drop ressources on death. The harder/faster it gets, the more ammunition they will throw at you to compensate. The original formula was 'ressource management', this doesn't work well with too much action. I hated when zombies started running and swarming and stuff from resident evil 4-6. I get where you are coming from, but respectfully disagree.